Done with this blog, the people who supported me from the beginning on doing this don’t even have the decency to keep up with the things I post here, so I’m done, I’ll go back to expand on my most successful project thus far: A forum.
RPG godliness finally coming to PSN!
At long last the official PlayStation blog announced that the Legend of Dragoon will be making it’s long-awaited return to the public eye. On May 1 the PSOne classic will be up for download on the PlayStation Network. I’d highly recommend picking this one up.
Fangamer has released some awesome Zelda-themed playing cards. If I weren’t so broke I’d be getting these, so much detail and fan service, check out more pics or pick yourself up a deck at the source link.
The Dark Sammich on MODDING
Last time, I tackled Pokemon, though, that was just a bit of a ranty thing. This time I’m going to look at the modding community. I love mods, they make games longer, or tougher, more customizable, or even more free (getting rid of invisible walls in the elder scrolls, and fallout 3+ series), but I have a lurking fear, just a bit, about them. If modding becomes bigger than it already is, I can forsee game developers making games that are more or less nothing without mod content. Also, NO I do NOT mean like little big planet. i mean non-party games, (again exampling) like fallout, and elder scrolls. I use those games as examples because they’re some of the bigger names in modding. Back onto the topic. I fear developers getting lazy and throwing out crap games and going ” you wanna make it? FINE! you make it then!”, more or less just making a sandbox for people to play in with little to no content, or content that feels worthless. it’s not like it’d go for long anyway… one of my other reasons to fear it is modders are cool to do one or 2 medium projects or so, then maybe they get burned out… or to make something for their own game, and releasing it to the masses… if a sandbox game is going to be user created content, other than the occasional mod team, I can’t really see it getting better than mediocre, They are a few light to heavy machine based, back room, modding guys. They are NOT a dev team with exorbitant money, powerful design programs, and a full team of 10-15 people working daily. I just hope my lurking fears don’t come true. This may seem like an incomplete set of thoughts, that’s because it kind of is… still, bare with me, and post some comments!! I’d like to hear your opinions! I didn’t really intend this to BE a huge thing with all kinds of points on both sides. I just wanted to start a conversation on it, to get whoever reads involved in some kind of conversation in the comments section. I’d like to see my fellow poster’s opinions as well…
Your Pixellated Bacon and Cheese overlord,
The Dark Sammich.
What’s LucasArts up to?
According to the screen cap above they’re working on an MMO for the Wii-U. That could really give the console some legs in a ton of people’s eyes. What do you guys think, would you buy a Wii-U for a Star Wars MMO?
1up has a great article over at their site which features some of the greatest and worst game compilations to ever hit our shelves. I couldn’t agree more with the choices made in this article and the reasons behind them. As a heads up to any regular readers out there, upcoming is a thumbpinion piece on HD remakes/Compilations along with The Dark Sammich’s first solo fray on modding. Stay tuned, good things are happening. (Click the source link for the full article)
Zelda Game Boy Gallery
Here’s a kickass Gallery featuring concept art from three different Zelda titles. Oracle of Ages/Seasons and Link’s Awakening. Very interesting and pretty. (Click the source link to see all the images)